A giant hand appears and attacks the target. If it hits and succeeds in a grapple check, the target is held fast for the duration of the spell and suffers 12 points of damage, +1d6 per 6 caster levels, reaching 10d6+12 each round. Bane Knights add 8 + (CL / 10)d4 Vile damage.
* Bane Knight spell
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