A wave of divine energy blasts all enemy creatures within the area of effect, doing 1d6 sonic damage per caster level, boosted by Lore. All enemies within the area are stunned for 1 round per 2 caster levels. Those with 4 Hit Dice or less are killed instantly. Any hostile summoned creatures are returned to their home planes. When cast as a Cleric spell, the caster's Charisma modifier will be used if it is greater than their Wisdom modifier.
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- In addition to its normal effects, does CLd6 sonic damage, with a Reflex save for half, boosted by Lore.
- When cast as a Cleric spell, the caster's Charisma modifier will be used if it is greater than their Wisdom modifier.