The spell causes everything within the area of effect to be pummeled by incoming meteors. All those caught in the destruction take 20d6 points of Fire damage. At caster level 25, this changes to 1d10 Divine damage per caster level. All creatures within 5 feet of the caster are protected from the meteors.
When cast by a BloodFire Mage this spell does either CLd10 Fire or Divine (whichever is best against each target).
When cast by a Dragonstorm Mage this becomes Thunderstorm, doing either CLd10 Electrical or Positive (whichever is best against each target).
* Bloodfire Mage spell
* Dragonstorm Mage spell
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